Form Follows Fetish
Marjan Colletti, 2011, published soon in eVolo 5 AKA Architecture Xenoculture (ed. Juan Azulay, Benjamin Rice ), 2013.
Marjan Colletti, 2011, published soon in eVolo 5 AKA Architecture Xenoculture (ed. Juan Azulay, Benjamin Rice ), 2013.
Form Follows Fetish
Louis Sullivan’s dictum Form follows Function is certainly one of the most known and also
misunderstood statements in architectural history. Falsely propagated as a
dictate against ornamentation and in favour of functionalism, yet seemingly
still in vogue. I am certainly not
aiming at a Function follows Form counterargument here. But I will presume that
the fulfillment of functions is not the goal, but just a requirement of
architecture, and that there is much more at stake in architectural (digital) design,
than compliance to program.
First of all it must be said that most often form outlives function. How many buildings perform other, different functions than originally planned for because it has become obsolete? Or because the program has evolved so much that it had to move out (because of size, politics, finances or performance)? The body of architecture is a given (and often underestimated) fact, and so its presence and experience. Is it fair to say then, that it is form that should ideally be more controlled/planned by the architect then function (as a description of required performance) to have more chances to survive societal change? Is form here to stay because it is the primary, and also ultimate, asset of architecture?
Secondly, the proliferation of digital techniques has brought a close to the seemingly enduring separation of function and ornamentation in architecture. Whether sculpted or scripted—this is of no importance here—small variations in software protocols and fabrication mechanics can result in the more or less exuberant articulation of ornate surfaces and volumes. Thus could one state that function has long lost its primacy as design purpose, scope and object(ivity) over, for example, complex, texturized geometric formations?
In fact, one can observe a twofold conceptual pursuit of a relationship of digital ornamentation and function, which I term the 'OrnaMental' and 'POrnamentation'.
First of all it must be said that most often form outlives function. How many buildings perform other, different functions than originally planned for because it has become obsolete? Or because the program has evolved so much that it had to move out (because of size, politics, finances or performance)? The body of architecture is a given (and often underestimated) fact, and so its presence and experience. Is it fair to say then, that it is form that should ideally be more controlled/planned by the architect then function (as a description of required performance) to have more chances to survive societal change? Is form here to stay because it is the primary, and also ultimate, asset of architecture?
Secondly, the proliferation of digital techniques has brought a close to the seemingly enduring separation of function and ornamentation in architecture. Whether sculpted or scripted—this is of no importance here—small variations in software protocols and fabrication mechanics can result in the more or less exuberant articulation of ornate surfaces and volumes. Thus could one state that function has long lost its primacy as design purpose, scope and object(ivity) over, for example, complex, texturized geometric formations?
In fact, one can observe a twofold conceptual pursuit of a relationship of digital ornamentation and function, which I term the 'OrnaMental' and 'POrnamentation'.
Form follows Fiction?
The OrnaMental
trajectory uses the computer to perform an intellectual task that goes
beyond the simulation and representation of a given reality. The ornaMental is
elegant. Its values are those of aesthetics and application (understood as
bodiless decoration, as software programming, and as global applicability—as
method). Without a body (or volume), the intellectual task of the ornaMental
becomes, for example, the articulation of a fictitious (computational or mental)
function (fiction not in the sense of narratives and story telling, but in the
sense that design is by default about prediction).
Form inevitably follows Fiction: the term design originates from the Italian disegno, which means drawing, to draw, which itself incorporates the Latin signum [sign].[1] The concept of design in Renaissance Italy established a direct relationship between sign and idea, releasing architectural artistic creativity from the workshops into academia (the first academy, the Accademia del Disegno, was established by Giorgio Vasari in Florence in 1563). A similar mind-set—the notion of an architectural idea being present before construction and being communicated via drawing—is expressed in the German word for design, Entwurf. As Wolf D. Prix explains, it is rooted in the verb werfen [to throw]: ‘We break up the word 'Entwurf' (design) into the syllable 'ent' and the word 'wurf’. Ent-wurf (de-sign). The prefix ent as in ent-äußern, to renounce, or ent-flammen, to stir up. Wurf like werfen, to throw.’[2]
Accordingly, design and planning are related to premonition, prediction, projection. Hence, design conveys the intrinsic potential of creating into the future, throwing signs of a not yet established reality—fiction—onto paper/virtual space. In this light, fiction could be regarded as a positive, optimistic trajectory: the design intent is looking forward, at future scenarios, re-interpreting function and establishing a set of criteria that respond to the succession of design-specific queries, and not to fixed external given facts. Yet fiction could be also misinterpreted as simulation, and architecture as theatrical staging for a series of semi-predicted scenarios. In this sense fiction is also, of course, a function.
Form inevitably follows Fiction: the term design originates from the Italian disegno, which means drawing, to draw, which itself incorporates the Latin signum [sign].[1] The concept of design in Renaissance Italy established a direct relationship between sign and idea, releasing architectural artistic creativity from the workshops into academia (the first academy, the Accademia del Disegno, was established by Giorgio Vasari in Florence in 1563). A similar mind-set—the notion of an architectural idea being present before construction and being communicated via drawing—is expressed in the German word for design, Entwurf. As Wolf D. Prix explains, it is rooted in the verb werfen [to throw]: ‘We break up the word 'Entwurf' (design) into the syllable 'ent' and the word 'wurf’. Ent-wurf (de-sign). The prefix ent as in ent-äußern, to renounce, or ent-flammen, to stir up. Wurf like werfen, to throw.’[2]
Accordingly, design and planning are related to premonition, prediction, projection. Hence, design conveys the intrinsic potential of creating into the future, throwing signs of a not yet established reality—fiction—onto paper/virtual space. In this light, fiction could be regarded as a positive, optimistic trajectory: the design intent is looking forward, at future scenarios, re-interpreting function and establishing a set of criteria that respond to the succession of design-specific queries, and not to fixed external given facts. Yet fiction could be also misinterpreted as simulation, and architecture as theatrical staging for a series of semi-predicted scenarios. In this sense fiction is also, of course, a function.
Form follows Ornament?
Hence should Form follow Form? The Body? The Ornament? Ergonomics are surely valid design parameters. Often perhaps taken for granted, and sometimes overestimated (I do not fit Le Corbusier’s Modulor, do you?). The Neufert and the Metric Handbook (is
somebody working on the Parametric Handbook?) flatten architecture and assume a normal body that hardly resembles the average person. Why not the Baroque contorted folded figure then? It is surely not the ultimate form-ulation, form-ation, form-alization of digital design, but I personally have a predilection for sinuous, curved, spiraling, contorted, convoluted geometries (this goes deep into my vocabulary and theories). Thus Form could follow Form, but I do not claim that it is a valid global position, a style.
Form
follows GPS?
Does
the above-mentioned forward-looking aspect of design need more than a
trajectory, a pursuit? Does it need a target—not as much as an intention, but a
real set (stylistic) destination? Does design, does form, need a GPS, a Global Positioning System? In
his most recent book, for example, Patrik Schumacher claims his theory of the Autopoiesis of Architecture to be a ‘comprehensive’, ‘coherent’,
‘total’, ‘fundamental’, ‘designed’, ‘upgraded’ thesis, a ‘general’,
‘full-blown’, ‘unified’, ‘single’, ‘sufficiently robust and flexible’, ‘domain
specific’, ‘restless’ ‘super-theory’ capable of delivering a ‘fully
self-conscious’, ‘hegemonic’, ‘epochal’, ‘dominant’ style. Its function is to
take ‘exclusive and universal responsibility’ in order to offer ‘leadership to
a large innovative firm’, ‘to deliver coherent and effective’, ‘constructive, theoretical’ guidance to
designers and to ‘gain hegemony within the avant-garde segment’ by persevering
in ‘the creation of a unified world architecture.’ I have explained elsewhere[3] that such absolutist,
fundamentalist language and tone end up being problematic. I have stated that
it is clear that Schumacher has got a pre-defined destination, and that if
someone was to sit in driver’s seat, I guess he would be an obvious choice. And
I also asserted not to expect any Pinkelpausen
soon though. What I did not realise, is that we are witnessing yet another
attempt to sell to architecture a GPS map of design.
First of all I disagree that everybody should follow the same path, and furthermore I find a global positioning (rather than predicting) system for a future-looking discipline counter-productive. An example: it is quite difficult to tell your satellite navigation system to lead you ‘somewhere towards the ocean’. A knowledgeable person can, but not a GPS. You need to be more precise. It needs to know where to go. It goes unsaid that no designer ever would regard her/himself as a GPS system. Actually: perhaps those that follow strict methodologies may. Many others would surely respond that they ‘follow no preset routes’.
But again, here lays a simple logistic and strategic problem between a good intention and a clear destination: what if you really wanted to see the ocean? It is (up to) you how you react. Do you select a random beach nearby? Or do you give up and drive to the next petrol station to ask for directions for the best panorama point? Do you try to pinpoint yourself, to understand where you are and scroll the map, looking for hints? You may find out that something really interesting is nearby. Where, again, are we now…?
First of all I disagree that everybody should follow the same path, and furthermore I find a global positioning (rather than predicting) system for a future-looking discipline counter-productive. An example: it is quite difficult to tell your satellite navigation system to lead you ‘somewhere towards the ocean’. A knowledgeable person can, but not a GPS. You need to be more precise. It needs to know where to go. It goes unsaid that no designer ever would regard her/himself as a GPS system. Actually: perhaps those that follow strict methodologies may. Many others would surely respond that they ‘follow no preset routes’.
But again, here lays a simple logistic and strategic problem between a good intention and a clear destination: what if you really wanted to see the ocean? It is (up to) you how you react. Do you select a random beach nearby? Or do you give up and drive to the next petrol station to ask for directions for the best panorama point? Do you try to pinpoint yourself, to understand where you are and scroll the map, looking for hints? You may find out that something really interesting is nearby. Where, again, are we now…?
Form
follows History?
If
you are less concerned with the box-standardised,
pseudo-functionalist, form-paranoid and pedestrian architectural mannerism
typical to some of the UK (but not only) universities and practices, you may nonetheless
be alerted by an anti-digital neo-historical revival that is infiltrating those
places. The 80s are back. With the revival of PoMo, digital design has a new old
enemy: historicism, pastiche architecture. It goes without saying that I am a
deep believer in the potential of digitality; my own research and my studios
are digitally driven (but not parametric per se, although the outsider, or the
uninformed observer, would put all computational work wrongly into the same
category).However, I try not to race ahead with blinders and tend to look into the rear mirrors more than necessary. I consider for example the Baroque (and its contorted forms) to be remarkably contemporary within a digital architectural debate because it discovered and also shattered a plethora of binary conditions, boundaries and frames. This seems to provide a historical analogy to today’s actuality-digitality feedback system. Yet the Baroque is also scandalous, because on the other hand it contrasted, in its harmony and fusion of the arts and the sciences, the structural ‘truthful’ efficiency of the Gothic, which—in digital terms—has experienced a revival under the premise of the parametric approach, of virtual scripts, and formal organicism (whereby the ‘organic’ is understood as evolutionary mimicry). And the truthful Gothic tectonic is often seen as the functional value to digital design. The one to follow.
Form
follows Software?
If
we looked at plenty of digital architectural production, and if we considered
function as program, or better, application (say: tool, or technology, or
technique) then we would find ourselves back into Form follows Function
territory. It is save to say that all so often digital form follows digital
application. Parametric techniques, in this sense, should be associated to
Sullivan’s dictum. Have we not heard it often, the thesis that true digital
design is the emergence of truthful computational functions (simulation,
growth, algorithms, scripts etc.)? Many would argue that process is more
important than form—essentially pure morphological emergence of methodological,
or mathematical—procedures. Some other may respond that it is narratives that
lead the design development. Applications and functions change, evolve, grow.
It is therefore not a permanent solution to totally focus onto the capacities
of software.The Form follows Software strategy may put you on the radar, but it also positions you into a GPS logic: turn right at Rhino Avenue into Python Plaza; that is your place. What seems to work is that you can be found: where is Grasshopper Greens in South-West London? But Form follows Software is not really a long-term option. It may become un-original. Plus: it lacks magic. It lacks empathy. If in the experience of architecture ornamental feature are as valid as functional requirements, perhaps the Baroque system can provide a better—whereby not unique and certainly not perfect—setup for contemporary digital architecture to perform yes intellectual tasks beyond evolutional, algorithmic, self-reproducing genetic computational processes (instigating debate within a wider social, cultural and historic context) but also to broaden, both in text and image, the vocabulary of sensorial aspects of architectural design. That this may turn out to be exuberant, lavish and sophisticated, that makes it even more alluring. More sexy. More pleasurable.
Form follows Libido?
Poetics (as in the poetic image) is potentially a fruitful way to establish a set of criteria that are fictional, sensorial, empathic. Libido is an essential part of a design process towards that instance when intuition and expression overlap, where vision and communication meet. Carlo Mollino described that moment as the ‘poetic image’ (a poetic image, which differs from Gaston Bachelard’s, but this would go beyond the scope of this text). Design intelligence and decision-making are constantly conditioned by beauty and pleasure. Libido is the drive; towards pleasure (intellectual fulfillment included). And how can a truly dedicated designer be disinterested in pleasure (sensorial satisfaction, conceptual gratification, physical bliss…)? Whether elegant or shocking, beautiful or grotesque, the pursuit and experience of design pleasure are insatiable drives of the avant-garde—or so I hope.
Form follows Fetish
But this is not about Form follows Beauty, about a discourse on aesthetic. It is about a new era of fetishization within (digital) architecture. About processes, protocols and rituals of aestheticization, and about objects of desire, lust and passion. The concept of fetish lays beyond the notion of form, but also of sexuality and style. It cannot be an architect’s most ambitious intention to shock and to provoke with explicit material, or for an archivist/curator to collect signature architecture. My curiosity is directed at the psychological and methodological background to architecture’s exuberant mannerisms, people’s very precise rituals, architects’ compulsive obsessions.
Perhaps we may then find liberation from all the digital neo-modern stylistic constraints of Form follows Function/Software/etc. manifestos. It is evident that it is impossible, and hence futile, to formulate a unique theory of values, especially within digital architecture. But there is certainly a powerful aesthetic and intrinsic psychological aspect to an individual definition of value, which may be theoretical, or objectified. The notion of fetish explores these (mostly unspoken) facets of design: it is not about ‘how to’ design and ‘what to’ consider, but ‘which subconscious drive’ initiates such processes and ‘which satisfaction feedback’ one aspires to. Retrospectively, my 2010 Architectural Design magazine Exuberance can be understood as a taken-to-the-extreme architectural statement on diversity, openness and confidence and an argument in favour of the value of language and vocabulary. If Exuberance was embedded within the tormented passions of a digital Baroque, Form follows Fetish is of a more spiritual, supernatural or sensual nature. What I propose with Form follows Fetish is a taken-to-the-extreme architectural statement on particularity, soft spots and obsession (but not of obscenity). Whereby I am aware that it is the fetish of method and theory, rather than the value of pleasure/gratification/empathy, that has been pursued by most digital architecture. Understood as process, object, form, material etc., the fetish becomes a sublime and extremely precise articulation of aspired perfection and a constant urge towards the satisfaction of such a need for (im)perfection—the fetish is usually perfectly exaggerated, un-ergonomic, over-adapted, even dysmorphic. It is carnevalesque and burlesque, or sublime and daunting.
On another level, the concept of fetish raises questions on ethnicity (think of ethnic art), religion (think of relics), underground culture (think of the burlesque) and provides thus an alternative argument on architectural design that is not bound within globalization, or design –isms. Or paranoia. Paranoia, yes, because paranoia and censorship lay–sadly—at the core of the teaching of architecture based on 'how not to do' architecture: how not to do this, not to look at that, not to make it collapse, not to copy them... Then there is the paranoia of the response of critical journalism.
No paranoia please! On the contrary, there is no generic GPS-ism, no Parametric Handbook to follow. Going ‘somewhere towards the ocean’ is today’s drive. Which way? There are plenty! Will we get there? Definitively maybe!
4. Sylvia
Lavin, Form Follows Libido: Architecture
and Richard Neutra in a Psychoanalytic Culture, The MIT Press, Cambridge
Massachusetts and London, 2004, p. 35. A concept later developed by Neutra into
what he would call bio-realism, p. 135.